9/3/2023 0 Comments Mods for supreme commander 2![]() Improvements to RTX Remix menus and documentation: expanded and clarified the existing documentation, and added tooltips in the UI to make it more accessible.Support for capturing normals in vertex capture path.Improved handling of alpha-tested geometry that uses fractional ("feathered") alpha.Improvements to culling issues–Remix now includes an initial set of heuristics to work around engine-side culling.DXVK-Remix improvements and game compatibility fixes:.Added forced window client option client.forceWindowed to nf.Since the SharedHeap can still lead to issues in certain games we switched it to be turned off by default, but it can be enabled in nf with the useSharedHeap setting. Optimized how the SharedHeap works to reduce crashes at launch and require less finetuning of its settings.Added DPI awareness to the bridge client so that the game window gets scaled and mouse input is handled properly on displays with higher than 100% DPI.Added more input validation on client and server side – the server is now properly returning failure codes to the client where failure is allowable.Better matching of the native D3D9 behavior when dealing with shaders and swapchain initialization.Also added optional input message pump hook that is needed for some games. Fixed mouse input processing for games where the mouse pointer would not move in the game or with the Remix menu opened, and added other DirectInput fixes for games using different exclusive modes.Handle CreateTextureXXX() calls with levels = 0 to fix geometry corruption in some games.Properly initialize render state according to the official DirectX9 documentation to fix geometry corruption in some games.Allow null vertex declaration on server to fix unnecessary failures in some situations.Added support for games that change the main window handle on Reset().Fixed surface data pitch issue that was leading to crashes in some games. ![]() Fixed issues with shader parser logic that helps with Shader Model 2+ games.Many Bridge improvements have gone into this release to address various game compatibility issues:.The Remix Runtime Bridge is now open source on GitHub! You can find the repo here!.
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